Our raid of
06.11.12
Yesterday
we had the entire raids duration to make progress on Elegon.
We went in
without our esteemed raid leader Loozi. Real live happens and Loos had warned
us in advance so Gudran, Bala and me took over as raid leaders for the night.
Back in
WotLK the three of us led Renown to a top 50 world ranking. Doing so implies we
know our shit. Needless to say we were feeling confident in our raid leading
abilities.
We got off
to a good start. We figured out the trash fast.
You have
these mobs that project a cone of lightning-y shit in from of them. Turns out
you have to stand in it. It kicks you back quite a few yards and allows you to
kite them quite easy.
The kiting
is necessary as they gain a nasty buff for a few ticks that kicks your ass,
even as a tank.
Of course,
to fully benefit from the kick back, you can’t stand with your back against a
wall. All that tanky knowledge that is ingrained in my brain went out the
window for those trash pulls.
The next
pull consists of those kick back mobs and one caster like mob. Our DPS just
burned down the caster. We had Pug (DPS DK) tanking that mob but I don’t think
it’s really necessary. He hits like a wet towel.
Gudran and
me dragged the kick back mobs back in the hallway to avoid pulling the next
trash pack.
The third
and last trash pack before Elegon is the hardest.
5 mobs.
The big one
in the middle heals so we owned him first. He doesn’t need a tank.
The two
smallest ones are casters again and they don’t need to be tanked either, we
killed them second.
Then it was time for the two remaining mobs to bite the dust. They were of the “kick back” variant again.
Once you
get the strategy down it’s really really easy.
After the
dust settled, we went over the Elegon strategy.
And gawd
damn are we rusty.
Our
explanation was all over the place, interrupting each other and even
contradicting each other on some aspects.
I can’t say
enough how happy I am that Loozi takes the brunt of the raid leading on his
delicate little shoulders. I really don’t have the time to do all anymore. I
think we have a good spread of the tasks in our guild right now, I hope
everyone else thinks the same.
Anyway,
back to Elegon and his raid-owning ways.
I had to go
DPS for our attempts. I don’t mind going DPS for fights but sometimes I feel
like me and Bala are the only ones with a viable off spec. Normally it doesn’t
bother me to much but yesterday I got the feeling it hurt our raid a bit.
I am the
best geared tank and having me go dps hurts the team. Especially since my dps
spec is raid ready, but not amazing.
I’m not
bashing anyone here, a good off spec is something that usually comes after we
have farmed a raid a bunch. I realize we are very early in the expac and it’s
just easier as a tank to pick up off spec gear I think.
Anyway, I
went dps for the fight and Bala went tank. We did this so we could have two
healers, two tanks and six dps which is apparently the best set up for this
fight.
At first we
didn’t get very far, we usually wiped after one or two of the bigger adds died.
Turns out our healers had to move too much because the tank tanking the add
just dragged it to the outside of the circle that was closest. We fixed that by
setting a designated point on where to tank them.
It made the
tanks and dps run a bit more but the healers had to move less, which is usually
a good thing.
With that
adjustment we got into phase 2. We failed to kill all the little adds early on,
going completely unprepared into phase 3 and having people all over the outer
ring unable to reach each other. Reason this happened was because the
transition between phase one and phase two sucked balls.
After some
tinkering with the strategy and explaining it through the use of every raid
marker in existence we were ready to pull again.
Our
strategy for the night was simple:
In phase
one, when a big add dies, it does 100k damage to everyone in the raid. Bala,
X-man and me rotated our raid wide cooldowns to lessen the incoming damage.
In phase
two we used heroism to get the little adds down quick enough after three waves
but that turned out to be overkill as on one attempt we killed five waves. In
our later attempts we stopped using heroism on that part.
The tricky
part was again the phase transition from phase 2 to phase 3. We wiped several
times there due to people not being in the right spot or due to adds.
In phase
three you have to kill 6 pylons before you can go back to dpsing the boss.
The pylons
are standing around the room in a circle and they are connected with the pylon
on the opposite side of the circular room. You have to kill the two connected
pylons before you can get to the next pylon because as long as one of the
pylons is active, a force field keeps you from continuing
The best
way, the only way really, is to be where you have to be before the pylons
activate there force fields.
Once again
an explanation involving a lot of raid markers was needed.
I’m really
glad that our guildies are very patient and actually involved with the strategy
and come up with ideas too.
Once we cleaned our shit up we got through
phase 3, killing all the pylons with a minimum of adds up and then, once again,
the phase transition from phase 3 to phase 1 kicked our asses.
I think the
important things here are:
1. get a
tank asap back on Elegon
2. use a
raid cooldown to minimize incoming damage and personal, minor dps cooldowns to
burst down the adds. I think the best place to tank the adds is where we kill
the big add in phase 1.
Anyway, we
didn’t have time to test that because our time was up.
We
progressed from wiping in phase one almost immediately to wiping in the
transition between phase 3 and phase 1. It may not seem like a lot but once we
got that fixed it’s just rince and repeat and then kill Elegon.
I’m
confident we can kill him. It may take a while though.
All in all,
it’s a fun fight and I’m looking forward to more attempts and progression on
him.
Props to
our guildies for not complaining when we manhandled the explanation(s) and
major props to Loozi to lead our sorry asses to victory time and time again.
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